【论文】
2014, What’s the Cultural Difference between the West and the East? The consumption of popular ‘cute’ games in the Taiwanese market. 16(6) 1018 –1033, New Media & Society (SSCI).
2013, A study of news coverage and production of global warming and climate change issues in Taiwanese mainstream newspapers. China Media Research, 9(2), 36-45.
2017,墨西哥互联网发展与治理研究报告,网络空间研究 (33): 106-118。
2017,互联网中介商责任研究 (翻译节录),网络空间研究 (7): 60-65。
2017,全球化下的墨西哥IT产业与互联网治理,网络空间研究 (5): 137-143。
2016, 从IANA 移交看ICANN看新全球网络治理模式, 网络空间研究 (8): 32, 34-43。
2010, 中国网络游戏业的商业化、市场化探讨,全球媒介评论,北京:清华大学。
【专著及篇目】
2021, 电竞资本论,华东师范大学出版社
2020,全球化与在地之外:中国游戏市场剖析,《游戏研究读本》,PP232-250,华东师范大学出版社
2017, Media globalization in Cultural Industries on 21st century: A case study of Taiwan’s online gaming industry, Global game industry and cultural policy, Palgrave Macmillan, p173-199.
2013, Popular online games in the Taiwanese market: An examination of the relationships of media globalization and local media consumption. Asia Popular Culture, (pp154-171). London, UK: Routledge.